Beginning with the placement of the Infinity Blade before the Winter Royale, Fortnite esports has been in constant flux. The planes transitioned straight into The Baller and those two vehicles have dominated games ever since the beginning of Season 7. Last weekend we finally got a reprieve. Due to a bug where players were unable to exit vehicles, Epic had to disable The Baller in the finals on Sunday. The result was our first glimpse at Fortnite esports without an overpowered vehicle. The result was fantastic, but naturally had players wishing this could be the normal state for Fortnite esports. This is what the end game looks like without vehicles: r/FortNiteBR SecretAtLarge 1d ago One popular theory as to why vehicles had stayed in the game so long was that end games like that would cause overwhelming amounts of lag.
I have prescribed to this theory and covered it in numerous articles because it is a rational explanation for Epic’s continued support of the planes and baller. But on Sunday we learned that lag wasn’t a big issue. There were hiccups absolutely but lag didn’t cause significant issues even in that complicated behemoth of a structure. Why last weekend still wasn’t a success In a normal esport, developments would be announced and players would have time to react to them. If that was the situation, the removal of The Ballers would be a welcome change to the community. But as it stands now, players have built their strategies around The Baller and used them to qualify for Sunday. Then a tweet goes out at 8:10 PM PT on Saturday night saying that all vehicles will be disabled. For players in other regions like Switzerland’s Ghost Issa, that tweet went out at 5:10 AM. Due to an […]