Nintendo president Shuntaro Furukawa has explained the company’s decision not to contribute to esports tournament prize pools. Super Smash Bros Ultimate is reportedly the best-selling fighting game of all time and last year Nintendo’s title recorded the highest peak viewership of any title in Evolution Championship Series history. However, esports consultant Rod Breslau suggested at the time that “Nintendo’s failure to provide prize money and stability for the competitive community is the only thing keeping Smash Ultimate and Melee from being a top tier esport.”
But in an interview with Nikkei (translated by Japanese Nintendo ), Nintendo president Shuntaro Furukawa suggested the lack of monetary prize support isn’t a weakness in the company’s esports strategy, which he said prioritises inclusiveness. “Esports is where players compete on stages while revolving around prize money, and spectators enjoy watching that. It launches one of the amazing appeals of video games,” Furukawa said. “But there is no sense of antagonism. In order to make our company’s games be played by a broad range of people, regardless of experience, gender, or generation, we also want to make our events joinable by a broad range of people. “Being able to have a different world view from other companies – without a large sum of prize money – is our strength,” Furukawa claimed. Smash creator Sakurai says Street Fighter 2 remains “the king of fighting games” Super Smash Bros.
Ultimate has sold some 16 million units, according to Nintendo, which puts it ahead of Capcom ’s official sales figures for the various versions of Street Fighter 2 combined. Despite its record-breaking sales figures, Ultimate director Masahiro Sakurai recently said he still believes Street Fighter 2 is “the king of fighting games.” Nintendo announced in September it will develop more DLC fighters beyond the five previously confirmed for release as […]
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